Skill card

The skill card is the second key element of the penalty shootout, and each player can configure two common skills. Certain rare players also have powerful talent skills and traits.

Type
Classification
Explanation

Ordinary

5S、4S、3S、2S、S、A、B、C、D、E

NFT skills, regular effects, generally reflected as attribute bonuses

Talent

5S、4S、3S

Player's own skills, powerful effects, low activation probability, harsh activation conditions

Characteristic

-

Player's own skills, low generation probability

Skill Type

In the game components, we learned that skill cards can be divided into three categories: common skills, talent skills, and characteristic skills. They play a role in a penalty shootout like a sharp blade to a samurai, and a clever combination of skills can often have unexpected results.

Common Skills:

In addition to adjusting the basic attributes of players, it can also reduce the corresponding attributes of enemy players, and even allow the third player to cross the position to give the first player attribute bonuses. One player can only be equipped with two common skills. Adjust your skills flexibly and assign them to your main players and auxiliary players.

Talent Skills:

This kind of skill usually has a very small probability of being generated when the player is generated. Its activation probability is low and the activation conditions are harsh, but the effect is terrifying, and it can often play a final role.

Feature Skills:

The generation method is the same as the talent skill, but its effect is generally a function adjustment rather than a numerical adjustment. Four feature effects are given below:

  • Fortress: Can make players immune to stress judgment.

  • Flags: Can reduce the pressure value of subsequent players.

  • Caesar: Can give players a second chance for a penalty.

  • Strike: During this round, the normal & talent skills of both sides will no longer be activated.

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